AI Insights · Timothy · October 2022
Top 5 Cat Games in Egypt Q3 2022: Performance Insights
Discover the performance trends of the top 5 cat games on a unified platform in Egypt during Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 revealed interesting trends for the top 5 cat-themed games in Egypt, combining data from both iOS and Android platforms. Here are the highlights for each game, based on data from Sensor Tower.
My Cat – Virtual Pet Games from Akita Limited Liability Company saw a fluctuating pattern in weekly downloads, peaking at around 2.7K in mid-July and then stabilizing at approximately 800 downloads by the end of September. Weekly revenue remained relatively steady, averaging around $170, with a peak of $222 in mid-September. Active users showed a notable decline from over 11K in July to just above 5K by the end of the quarter.
My Talking Tom 2 by Outfit7 Limited enjoyed a robust download rate, hitting a high of 71K downloads in early August before slightly decreasing to around 47K by the end of September. Weekly revenue followed a similar pattern, maintaining an average of $130, with a peak of $237 at the beginning of the quarter. Active users remained strong, fluctuating around 900K to 960K throughout the quarter.
My Talking Tom Friends, also from Outfit7 Limited, recorded consistent weekly downloads, averaging around 70K, with a peak of 84K in early July. Revenue saw a gradual decline, averaging around $80, with a notable peak of $130 in mid-July. Active users consistently hovered around 1.6M to 1.8M, indicating a strong and stable user base.
The Battle Cats by ponos corporation experienced modest weekly downloads, peaking at 46 in late September. Revenue showed a fluctuating trend, averaging around $90, with a significant dip to $14 in early September. Active users remained steady, averaging around 160, with a slight increase to 174 by the end of the quarter.
My Talking Angela 2, another hit from Outfit7 Limited, maintained a solid download rate, peaking at 61K in mid-July and stabilizing at around 36K by the end of September. Revenue averaged around $80, with occasional peaks such as $244 at the start of the quarter. Active users showed a gradual decline from approximately 315K in mid-August to around 243K by the end of September.
Sensor Tower provides comprehensive insights into these performance trends, offering a deeper understanding of the app market dynamics in Egypt. For more detailed analytics, visit Sensor Tower.